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Black Geometric Design

Sound Design For Games

In 2020, I joined Running With Scissors as their new Senior Sound Designer and immediately hit the ground running in a leadership role on Postal 4: No Regerts. Taking ownership of the project’s audio, my responsibilities included; all audio asset creation, overall sonic experience, mix direction, and music production. While this was my very first game project, I took on all challenges with a determination to succeed and enjoyed every moment of it.

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Fast forward to 2025, we began development on our next title, Flesh & Wire, and I was again entrusted to lead the audio department, creating everything the player hears while shaping the game’s sonic identity from the ground up. With a focus on raising the bar, I set out to push the project’s technical and creative scope, including 7.1 surround mixing and the development of a distinctive “sonic footprint” that blends atmospheric realism with otherworldly sound design, elevating immersion and impact at every moment.

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