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Hear the sounds in action!

Uranus Attacks is a single player game where the goal is to destroy creatures with your ships vaporizer. This project focused on creating all of the individual sound assets and then triggering them as the game is played through a program called Wwise.
The Space Bunker is a virtual walkthrough inside the living quarters on a massive space vessel. For this project, the sound design focused on environmental cues as well as setting an emotional tone for the space.
Intruder is a first person exploratory game set on a large space station. In this gameplay walkthrough, our hero enters the engineering level in search of The MacGuffin Device. This project focused on designing unique sounds for all the elements in the level including; player movements, ambience, reactors, computers, forcefield, doors opening and closing, an alarm, vocals for the security system, and The MacGuffin Device.
The Blacksmith is a first person exploratory game. This project focused on Linear and Non Linear sound design, for a cinematic intro and gameplay audio assets, which were implemented via Wwise.
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